GMUNKICKDOWN 07
Theater 1

GMUNK will share his latest projects, dissect them proper / tender and show some behind the scenes dirt so we can all learn something along the way.
If GMUNK and his machine make lovely, we'd expect to see some Maya Dynamics, 3D Tracking Techniques and lotsa Fast Cuts to soothe the need for lotsa Fast Cuts ...Older more dated works will surely be showcased and made fun of as well.
Heaps visual, minimal BS lotsa munkoLove...
Bradley Grosh is the Creative Head behind GMUNK, a one-man production house specializing in Motion Graphics for all media forms.
Presently, Bradley has settled in the Hollywood Hills, freelancing for various Broadcast studios in Los Angeles. Before that, Bradley rocked the Aussie Broadcast Design scene for Sydney-based Engine Design.
Before moving down under, Bradley jammed full-time for Imaginary Forces in Hollywood, doing mainly Broadcast and Film title design.

















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